Business idea: network of active urban games

Бизнес идея: Сеть активных городских игр

The original way to make money on the natural needs of young people in a drive and adrenaline, as well as the growing popularity of computer-quests came up in 2001, the Belarusian entrepreneur Ivan Maslyukov, organized the first major game project "Fight" is unfolding as online and in reality.

Here's how he talks about how it happened (excerpt from an interview):

In fact, often ask how the idea the game. So they say so, say, riding in the bus (I, too, they once went!) And came up with. Of course this excuse, I actually rode in the bus, but the word "invented" is a myriad of things ... I remembered the eve of scanned film "The Game" with Michael Douglas in the title role (a successful and world-weary-billionaire banker Nicholas Van Orton gets a brother Birthday unusual gift - a game. Interest in it - the player's life, and the rules and the goal is not known). I thought about what this game can be made available for everyone, with the only difference is that participants must know what they are: life's still not a movie, a bad fall from a skyscraper does not repeat ...

But seriously, it's nothing new I did not invent. Cars, Internet and mobile communications have appeared long ago, could only make out of these ingredients is an acute and extreme cocktails - such is the game "Encounter". Not the fact that while no one else at the same time, back in 2001, no longer came to the same idea in his head. But I just do not let it go.

The first game took place on the server Youth Belarusian newspaper "The Banner of Youth" at midnight on October 7, 2001. Of the seven proposed job only in the latter was laid down the need to break away from the computer and complete the mission in the real world. Several participants "on fire", got into a car and drove off to perform the task.

As the author says now of the project, these are some enterprising people, and determined the fate of the project ... It turned out that people are ready for action beyond virtuality, and it was important to understand and feel ..

This is precisely the symbiosis is not enough young people - at least ten games clones that appeared in subsequent years, this clearly demonstrate.

In summer 2004, the founder of "Struggles" Ivan Maslyukov left the project in full disposal company Belinfonet: vzgyady on the further development of the project dramatically diverged. He decided to create its own global project, which would consolidate various city games under a single brand - "Encounter"

Today, the project Maslyukov and his new team "Encounter" has evolved from local initiatives in the international game project, which has offices in 30 countries.

So in conclusion point. With what actually earn the organizers of the game and direct its author.

The essence of the income that the organizer collects fees from participants and prepares them for a night game in town. The team, which used to perform all of the mission becomes a winner, and receives 50% of all znosov with all the teams remaining 50% gets the organizer.

Fee per team is $ 40-200, on average, are 15-20 teams. That count.

But the author gets a fixed charge for each completed game (15 to $ 40 depending on the game itself) to pay for the use of technological complex.